Indianapolis' renowned Children's Museum approached me to assist them in bringing the hugely popular Nickelodeon television series Paw Patrol to life in a new traveling exhibit they were creating in conjunction with Nickelodeon. My main focus was on creative direction, motion design and interactive architecture of a Paw Patrol photo kiosk, which allowed users to photograph themselves, crop their image and see their face appear with Chase, Marshall, and all the other Paw Patrol pups. 
Result: A massive success. With occupancy limits within the space for the exhibit, wait lines stretched for half an hour a month beyond launch. Analytics on the photo kiosk records thousands of users per day, and the codebase enables easy extensibility/portability to any additional project with minimal updates. 
Role: Interactive Architect, Unity, C#, 3d, motion design, design, development
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